# MalagaJam

2015 · Co-founder / Vice President · shipped

Co-founded a non-profit promoting game-development culture in Málaga. Grew into one of the world's largest Global Game Jam locations.

[Visit website](https://malagajam.com)

**Related expertise:** [Leading engineering](https://jfcampos.dev/expertise/leading-engineering.md)

![MalagaJam](https://jfcampos.dev/images/projects/malagajam-1.jpg)

![MalagaJam](https://jfcampos.dev/images/projects/malagajam-logo.png)

MalagaJam is a non-profit association in Málaga that promotes game development as a culture and as a profession. It runs game jams, talks and workshops.

[Watch on YouTube](https://www.youtube.com/watch?v=IYio8Z2dWh4)

## Background

Around 2015, game development in Málaga was just getting started. A group of local developers kept meeting at the city's first game events, and we decided to start an association to give local talent a place to meet and show their work. I was part of the founding team.

Our first big event was hosting the **Global Game Jam**, where developers around the world build a game over one weekend. MalagaJam grew from there into one of the largest Global Game Jam sites in the world by number of participants.

## My involvement

- Co-founded the association and served as Vice President for four years.
- Gave development workshops and talks.
- Organised two hackathons a year, growing attendance from 50 to more than 300.

## Jam games

Now and then, we organisers built something ourselves at the jams, usually to try a technology or an idea we wouldn't have touched otherwise.

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### Get Rich

April 2015 · [Play on itch.io ↗](https://turbocorp.itch.io/get-rich)

![Get Rich](https://jfcampos.dev/images/projects/malagajam-get-rich.jpg)

A local-multiplayer game where rich characters fight each other with their money.

- I built the enemy AI.

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### Tu Casa Es La Mía

2016 · [More about it →](https://jfcampos.dev/projects/tu-casa-es-la-mia.md)

![Tu Casa Es La Mía](https://jfcampos.dev/images/projects/tu-casa-es-la-mia-1.jpg)

An experimental strategy game where civilisations fight over each other's planets, and the player sends their fleet of ships to invade.

- I made the music and sound effects, with a score that changes with the action.

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### Heavy Industries

December 2016 · [Play on itch.io ↗](https://turbocorp.itch.io/heavy-industries)

![Heavy Industries](https://jfcampos.dev/images/projects/malagajam-heavy-industries.jpg)

A multiplayer game for a whole room, with two kinds of player: one is a CEO stacking Tetris pieces, and everyone else tries not to get crushed, climbing up to defeat him. Built in Unity, with a WebSockets multiplayer engine handling the connections.

- I built the player UI and the input system, so players could join with whatever controller or device they had.

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### Shut Up and Take My Money

July 2018 · [Play on itch.io ↗](https://turbocorp.itch.io/takemymoney)

![Shut Up and Take My Money](https://jfcampos.dev/images/projects/malagajam-shut-up-take-my-money.jpg)

Another game for a whole room, this time about investing. Up to 100 people join from their phones as investors, listen to a round of startup elevator pitches and decide which company to back.

- I built the multiplayer engine in C#, and the text-to-speech that reads each pitch in a different voice.

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Web page: <https://jfcampos.dev/projects/malaga-jam>
