MalagaJam

2015 · Co-founder / Vice President · shipped

Co-founded a non-profit promoting game-development culture in Málaga. Grew into one of the world's largest Global Game Jam locations.

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Related expertise: Leading engineering

MalagaJam

MalagaJam

MalagaJam is a non-profit association in Málaga that promotes game development as a culture and as a profession. It runs game jams, talks and workshops.

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Background

Around 2015, game development in Málaga was just getting started. A group of local developers kept meeting at the city's first game events, and we decided to start an association to give local talent a place to meet and show their work. I was part of the founding team.

Our first big event was hosting the Global Game Jam, where developers around the world build a game over one weekend. MalagaJam grew from there into one of the largest Global Game Jam sites in the world by number of participants.

My involvement

Jam games

Now and then, we organisers built something ourselves at the jams, usually to try a technology or an idea we wouldn't have touched otherwise.


Get Rich

April 2015 · Play on itch.io ↗

Get Rich

A local-multiplayer game where rich characters fight each other with their money.


Tu Casa Es La Mía

2016 · More about it →

Tu Casa Es La Mía

An experimental strategy game where civilisations fight over each other's planets, and the player sends their fleet of ships to invade.


Heavy Industries

December 2016 · Play on itch.io ↗

Heavy Industries

A multiplayer game for a whole room, with two kinds of player: one is a CEO stacking Tetris pieces, and everyone else tries not to get crushed, climbing up to defeat him. Built in Unity, with a WebSockets multiplayer engine handling the connections.


Shut Up and Take My Money

July 2018 · Play on itch.io ↗

Shut Up and Take My Money

Another game for a whole room, this time about investing. Up to 100 people join from their phones as investors, listen to a round of startup elevator pitches and decide which company to back.

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